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PhDUser modelling and user-adapted interaction

Tuition fee FREE
Application fee €100 one-time
More information

tlu.ee/..g-phd-school-digital-technologies 

tlu.ee/../information-society-technologies 

Overview

Personalization techniques, in general, build upon user models. These models are application specific and account both for long term user properties (e.g. preferences, attitudes, personality traits, which are stable over longer time periods) and short term User properties (e.g. affective/cognitive states, which can change more rapidly). Long term properties can be acquired with existing acquisition techniques using either one-time Intrusive questionnaires or slowly and unobtrusively via various modalities, e.g. ratings, browsing history, social media streams. However, these approaches fail for short term Properties, which change rapidly. Hence, personalization techniques still lack quick, responsive and unobtrusive techniques to acquire the short term user properties.

The measurement of peripheral physiology and brain responses of users can complement the traditional user feedback acquisition techniques by providing more insight into short term changes of the user. Physiological measurement can be continuously available, quantitative and relatively unobtrusive. Therefore, personalized systems can now aim for a more detailed and temporally adaptive user models that try to mimic the dynamics of the user’s cognitive and affective states. In addition, the physiological data can also be used for complementing long-term user properties (e.g. personality traits). Furthermore, physiological measures can be combined with behavioural data to provide a more detailed multimodal model of the user.

Research questions or challenges for the project-based position are:
Development of physiological user models for personalized systems;
Collection of datasets with physiology information in personalized systems/human-computer interaction;
Enhancing user/learner models with physiology;
Evaluation of physiology-based personalized services;
Design, development and validation of novel applications considering physiology including games, cinema, theatre, multimedia content, and social media.

Methods to be applied and instrumentation used
Physiological computing tools can include eye-tracking, visual recognition of facial expressions, peripheral physiology (facial Electromyography (EMG), Electrodermal Activity (EDA), Electrocardiography (ECG), respiration, and brain imaging (Electroencephalography).

Apply now! Spring semester 2020/21
Application deadline
Nov 1, 2020 23:59:59
Europe/Tallinn time
Studies commence
Jan 25, 2021

Application deadlines apply to citizens of: United States

Apply now! Spring semester 2020/21
Application deadline
Nov 1, 2020 23:59:59
Europe/Tallinn time
Studies commence
Jan 25, 2021

Application deadlines apply to citizens of: United States